Read the fight. Change the plan.
Randomized enemies, elite traits, and boss abilities keep you on your toes. Choose Easy, Normal, or Hard and meet the castle on your terms.
A co-op Minecraft Bedrock adventure
Breach the gate. Brave the unknown.
Find the drop that changes everything.
Randomized castles. Legendary discoveries.
A character worth coming back to.
Original concept artwork
Beyond the breach
Bring your friends into a changing fortress of dangerous encounters and hard-earned rewards. The route may look familiar. The next fight never quite is.
Randomized enemies, elite traits, and boss abilities keep you on your toes. Choose Easy, Normal, or Hard and meet the castle on your terms.
Detour for spire weapon caches. Search the courtyard. Rally at the keep. There is more to the raid than the shortest route to the top.
Conquer the castle to make its rewards yours. Keep the exact gear you discovered, grow your character, and bring your new build into the next raid.
Know the battleground
Different stone. Different routes.
The same tempting treasure at the top.

I · Stone & moss
Weathered stone. A moss-covered courtyard. Four watchful spires. The classic fortress, with a straight approach that can turn into anything but a simple fight.
Themes and routes randomize independently. This is one possible combination.
The thrill of the find
A useful Magic item. A Rare with just the right bonuses. A Legendary that makes you rethink everything.
Discover gear with differently rolled bonuses, inspect your finds, and choose what works for your character. A great Rare can earn its place beside a Legendary.
Rarity design in development · Modifier counts are initial targets.
Distinctive named gear designed around a signature effect, alongside a target of 3–4 ordinary modifiers. Its value depends on how that effect fits your build.
Every slot has a purpose
Balance your reach, protection, and supplies.
A loadout is more than its strongest weapon.
01 · Melee & ranged
Swords and axes for close encounters. Bows and crossbows for distance. Compare the base weapon, its bonuses, and how you want to approach a fight.
Look for: spire weapon caches02 · Head to toe
Head, chest, legs, and feet each have their own equipment slot. Compare pieces for the same slot and balance protection with the rest of your loadout.
Four slots to build around03 · Another line of defense
A shield gives you another way to face the breach. Consider your offhand alongside your weapon and armor when preparing for the next encounter.
One offhand slot, a deliberate choice04 · Ready for the climb
Food, arrows, and torches help sustain the run. Search supply chests, leave room on your hotbar, and prepare for the route as well as the fight.
Look for: courtyard supply chestsSame item. Different find.
Item variance is the difference between possible finds: which bonus modifiers appear, which tiers they belong to, and the values they roll within those tiers.
The inspection design shows actual values, their possible ranges, and their expected averages. Fixed values are labeled fixed and do not receive a roll-quality score.
Try a different roll
Illustrative values · Not live item balance
3 above the expected average
Every whole-number value from +10 to +20 is equally likely in this example. Weighted rolls can have a different average. This score describes the roll; it does not measure drop chance or total combat power.
A character worth coming back to
Character experience and equipment growth
give each successful raid lasting value.
Successful raids award character XP. Persistent leveling is built around those victories, carrying your progress forward between runs.
Complete the raid to make its new rewards permanent. The item's identity, modifiers, and rolled values stay with it when you bring it home.
Compare new equipment with what you own. Chase a better roll, fill a weak slot, or build around a signature effect before returning to the castle.
Character growth and item quality tell different stories. Character XP records your progress. Item level describes a piece of gear; rarity and roll quality describe different aspects of that item. Leveling is in development, with XP thresholds and the level cap still to be confirmed.
The rewards have to be earned
New raid loot becomes permanently yours after a successful run, with the exact bonuses you found. A failed or abandoned raid grants no new permanent loot or progression. The equipment you already own stays yours.
The gate is only the beginning
Find a better roll. Refine your loadout.
Give your next great drop a place in your build.
Before the breach
Castle Raid is made for Minecraft Bedrock Edition, with a party of two or more players. A compatible Bedrock client and Microsoft account are required. RTX and the optional visuals pack are not required. Public play and the player portal are still in development; this site is the game overview.
Themes, routes, enemies, and loot can change between raids. Stone, Desert, Deepslate, and Blackstone themes combine with South Gate, East Breach, West Breach, and Courtyard Maze routes. Elite and boss traits add another layer to the encounters.
A failed or abandoned raid grants no new permanent loot or progression. Gear you already owned stays yours. Successfully complete a raid to keep its rewards and their exact rolled bonuses.
Rarity, item level, modifier tier, and roll quality describe different things. A Rare with useful bonuses can fit your loadout better than a Legendary. Compare the actual stats and signature effect with the equipment you already use.
The progression design awards character XP through successful raids and carries that progress between runs. New gear becomes permanent on victory. A failed or abandoned raid grants no new permanent loot or progression. Exact XP thresholds and the level cap are still being developed.
Use Play motion on the hero or castle preview. The site starts with your device’s reduced-motion preference unless you have saved a choice here. You can choose Play or Pause at any time; the controls apply to all animated artwork.
The cinematic scenes are original concept and gameplay illustrations. The animated architectural views use the game layouts with original decorative roofs, battlements, windows, and banners. Switch to Game cutaway to see the source floors, stairs, spire climbs, and caches. These are illustrations and geometry renders, rather than captured Minecraft gameplay.